distractingdelusions

the muffled screams of a cluttered mind

Category: Art

Album Review: The Impossible Girl – The Sky Is Calling

In the interests of full disclosure I would like to make it clear that I am one of the 1,319 people that backed Kim’s kickstarter for this album. Therefore, whilst I have tried to approach this review as objectively as possible, you should be aware that I do not tend to just throw money at things I think I may like.

The Impossible Girl - The Sky is Calling

The Impossible Girl – The Sky is Calling

Now that’s out of the way let’s get down to the business of actually looking at this artist and album.

The Impossible Girl was originally the name of Kim Boekbinder’s first solo album but has since become her musical alias. Before her first album Kim performed with her sister, Zoe, in the cabaret band Vermillion Lies. However, I didn’t become aware of her as a musician/artist until she wrote this post all about pre-selling gigs over on Warren Ellis’s blog. Even after that, which I thought was a rather excellent idea, I was too dumb to actually go and listen to her music. I have only myself to blame.

As I eventually found out, The Impossible Girl (album) was a rare thing of quiet beauty built around simple loops and melodies with Kim’s voice weaving everything together to form a musical love letter to anyone smart enough to stop and listen. The array of instruments involved, from the standard set of  guitar/piano/violins to the supporting cast of found objects (e.g. glasses/dishes in Open/Avocado), all helped to shape the landscape without ever overwhelming the listener. It’s quite mesmerising and I would recommend it to anyone regardless of their personal taste. With that in mind, I was intrigued to see how this approach in her song writing had evolved for The Sky Is Calling.

Firstly, let’s take a look at the theme of the album. From the get go this was established as an album about SPACE, which is a pretty vast subject to tackle at the best of times. Droves of prog-rock and synth bands have spent their entire careers writing about it. The problem with space, as Douglas Adams observed, is that it’s big. As much as I love The Impossible Girl it is a very personal, as well as fantastical, album. So I honestly wasn’t sure how Miss Boekbinder was going to approach such an expansive subject.

The answer turned out to be incredibly simple and effective. She takes us on a journey. The album starts at the beginning and progresses to the distant end. That is to say, it begins at the start of everything – The Big Bang – and progresses, through the past and present, into the future.

Like I said, simple and effective.

After the initial four second synth recreation of that pivitol moment we are pitched straight into the heaving cosmic uncertainty of particles being born, joined, separated, re-joined and shaped into new elements in the first main track of the album: Stellar Alchemist. The bubbling synth loops and steady rhythm capture the idea of fluid creation whilst the Impossible Girl’s voice twists and weaves through the flux with ease giving the song its form. She embodies the Stellar Alchemist and, in doing so, transports the listener in to this brave new land.

Lyrically, the next track, Fix You Good, leaps forward to the idea of humanity attempting to master creation in the lab. Musically, this track incorporates the first use of repeated, layered vocal motifs. This technique will become a leitmotif of the album and harks back to songs from T.I.G., like Open/Avocado. However, its use in this particular song, combined with the vocal imitation of the mid-synth (alto) loop, helps to give the song a more regimented, industrial feel. In turn, this helps to lock the previously fluid, ambiguous possibilities presented in the previous song into a clear pattern. The elements have been tamed.

The title track then breaks from this new found form with an ode to exploration. You should go and listen to it here. This track essentially captures the soul and DNA of this album. It incorporates all of its major song writing elements – simple repetition, layered vocals, and a multitude of synths, to name just a few – and uses them artfully to describe a personal fascination with the cosmos that is instantly relatable for all of us dreamers. The Drake Equation then builds on this, asking the age-old question – Are We Alone?‘.

It says a lot more about me than I would usually care to admit that the mid-point of our journey, Hand to Mouth, is far and away my favourite song on the album. That’s not to say that it’s the best song on the album. But it’s the one that affected me the most on a genuine, personal level.

On my first listen I was already enjoying the album by the time the initial, sparse, synth sequence kicked in. I was glad that I’d backed this album and felt that I had already got my moneys worth. But this song took me by surprise. Like I said before, I was already very clear that this was an album about SPACE. So when an acutely personal song exploring self-doubt, perseverance and the drive to improve and get better/be better materialised from nowhere, it hit me hard. I wasn’t expecting it, and it took my breath away. I ended up listening to it at least four or five times before I could carry on with the rest of the album.

From a purely technical perspective, it’s the drums that carry the song. The fragile nature of that first synth sequence combined with the minimal guitar could have grounded the song and bogged it down. But the drums are relentless. They drive the song forward, never allowing it to falter, and this mirrors the lyrical drive and  determination in Kim’s vocal delivery. Few artists can give voice to lines as easily maligned as, “Will I ever be happy? Look at me now, I’ve got it all, I’m still sad somehow.” or, “Always finding a reason not to be loved.” without spiraling into trite self-pity. But she does it, and it works because self-pity is not the point of the song. It’s the journey – the getting through. I could go on, but all you need to understand from these particular paragraphs is that Hand to Mouth is my personal song of the year. And I never saw it coming.

The next track, Falling Apart, continues this exploration of the personal but takes it and relates it to the larger world; cleverly disguising itself behind the facade of a bouncy, pop song. All of which is then subverted when we come to my second favourite track of the album – Animal.

Animal is a primal, multi-layered, exploration of sense and sexuality told from the perspective of an inventor building a female A.I. that can never be satisfied. Why? Because she lacks the fundamental, natural, ability to feel. It’s a fun song and serves to diffuse any underlying melancholia that more sensitive listeners may have carried over from the previous two songs. It also brings us neatly back to science and exploration.

The following track, Alien, is structured in such a way as to detach from the rest of the album. It slows right down and uses vocal layering to evoke a shifting in the musical ether. Personally, it called to mind the shimmering lights and shifting gas clouds so often used to represent the alien, or other, in countless sci-fi movies. Whilst I originally had some doubts about this song – so jarring is the shift in tempo – I’ve warmed up to it on further playthroughs. I eventually realised that, in some ways, it is the best conceptual song on the album as its structural difference so completely embraces and embodies the track’s title. To Be Touched explores this theme even further with a highly evolved consciousness craving the physical touch of another being. But again, at its core, it is a personal song.

And this is the point at which all the themes of the album, and the musical history of Kim Boekbinder herself, tie together. Yes, this is an album about SPACE. But it is also an album about the self. She has successfully taken this vast theme and used it to explore the deeply personal whilst incorporating the fantastical, as she did previously in The Impossible Girl. Likewise, all of the core song writing mechanics exhibited in her first album are here, just on a grander scale.

The final song, Planet 216 (which is, actually an asteroid) is a celebration of life. The main refrain, a defiant mantra:

“In my solitude I wrote three commandments: You will be fierce, you will be fragile, you will be free.”

The album’s journey has been completed. But the song acknowledges that the personal journey of the listener, and the artist herself, continues; and, like all good art, it gives the listener something to take with us on our way.

You can buy the album here, and you can find out more about The Impossible Girl, HERE.

I strongly recommend you do both of those things.

Footer

Of Dark Heresies & Comics

After a very productive beginning to last week, documented here, time rather ran away from me. As well as work I’ve been GMing a Dark Heresy campaign for the past few weeks. For those of you unfamiliar with it, Dark Heresy is an RPG set in the Warhammer 40,000 universe. Your group play the part of acolytes of the Inquisition and much mayhem ensues as you charge around the galaxy (more specifically, the Calixis Sector) purging Heretics, Xenos and Daemons. It’s just a little bit awesome. I love playing my Battle Sister in my friend’s campaign because she kicks a lot of heretical butt.

However, we are currently transitioning from that campaign, which is on hiatus for a few months, back to another campaign with different characters. But before we start back down that road of blood and fire I’ve been filling in with a series of short, sharp, one-off campaigns whilst one of our number has been on holiday. It’s been a blast, although rushing to put everything together week by week (I’m one of those GMs that does handouts) hasn’t left a lot of time for much in between. Still, this week was the last of my campaign so I should be back to updating at least a couple of times a week.

On the subject of Comics:

I strongly suggest you catch up on X-Men Legacy. The first arc concluded with two endings(!), which included an unexpected twist and a lot of foreshadowing, whilst somehow staying very open ended. I will be going back to look through it issue by issue with as few spoilers as humanly possible. If you haven’t taken a look at this series yet, you definitely should.

Similarly, I will be going back to look through The Massive & Mara, which are two very different stories written by Brian Wood. I will also be taking a look at Saga, which is heartwrenching & brilliant. Seriously, it’s not often I find myself turning to the final page of a comic and swearing profoundly whilst choking back tears. But Brian K Vaughan seems to have perfected the ability to elicit this sort of reaction from his readers. The fact that everything is arted (real word, honest) so beautifully by Fiona Staples seems to double the emotional impact. Reading Saga is rather like reading George R.R. Martin. And if you don’t get the implication behind that after my previous sentence… well, just read Saga. You’ll catch on quickly.

And finally, on another tangent…

Happy Starcraft II Heart of the Swarm Release Week!

SC 2

Prepare to be Zerged!

Kickstart the Week, Preview: Peter Pan Comic

Renae De Liz is the illustrator of many gorgeous books, including The Last Unicorn and Anne Rice’s Servant of the Bones. She was also the driving force behind the gloriously ambitious Womanthology. So you can imagine my excitement when I stumbled across her new gem of a project thanks to a random follower (@PeterPanComic) suddenly appearing on my twitter feed. (This is why I love twitter).

Renae has already begun the preliminary groundwork (and more) required to adapt the stories of J.M. Barrie’s enduring character, Peter Pan, into a full graphic novel. She has enlisted her husband, the similarly, fantastically talented Ray Dillonon colouring/inking/lettering and design duties; and together they plan to rule the world! Or at least make a damn fine graphic novel worthy of your support.

You can find their official project blog, replete with sketches and character tags, HERE. And if you like what you see (why wouldn’t you?) you will want to bookmark it and keep a very close eye out for their impending Kickstarter project.

Naturally, I will be hyping this to the high heavens, but not just due to the talent involved. The initial character sketches and full colour images look wonderful. As a father, I would love to have a graphic novel of this quality to share with my kids. Still, even if I didn’t have my son and daughter to read this with, it promises to be a visually sumptuous adaptation of a timeless classic, and good art made with passion is always worth supporting.

Please, go and take a look for yourself. This won’t be the last time you’ll hear me mention it.

The Demise of Horatio Lovemuscle

It’s finally here!

TDoHL is a two-page comic I wrote, a couple of months ago, to be illustrated by the highly talented, Donya Todd.

You can now find it in the third issue of The Curiosity Cabinet.

>DIRECT LINK TO THE COMIC, HERE<

For those that prefer the tactile comfort of paper, this issue is also slated for a print release at some point in the near future.

Of course, it goes without saying really, but, you should definitely take a look at everything else on offer in this issue. There’s more cakey goodness from Lucy Zirins (Who also just happens to be an *Amazing* musician – check her out!). There’s fantastic art by Laura Von Burns, and there’s some great photography, poetry and decent film reviews too.

So…

Discombobulation //K.T.W./Announcement/Comics/Other//

I have been neglecting this blog for the last week due to a confluence of events that are far too boring to go into here. Suffice to say, there is no full K.T.W. to speak of. However, you should definitely go and check out, Lust, the new comic project by Ben Templesmith (30 Days of Night, Fell, Wormwood: Gentleman Corpse), Menton3 (MONOCYTE, Silent Hill: Past Life) and Steve Niles (30 Days of Night, Iron Spirit). You also still have time to back the Plume Miniseries for the next four days.

In other news, the short comic I wrote for the wonderfully talented Donya Todd will be available *FOR FREE* in the next twenty-four hours. Links will be made available once it goes live, but I don’t think I’ll be spoiling anything by posting the title:

For the comic lovers among you, I also suggest you pick up the following from the last couple of weeks:

Captain Marvel #4 Kelly Sue DeConnick and Dexter Soy. [If you’ve read this blog before, you know about these guys already.]
Ghost #0 – Kelly Sue DeConnick and Phil Noto (Angel & Faith, X-23).
Happy #1Grant Morrison (Wyrd Comics Deity) and Darrick Robertson (Transmetropolitan, The Boys).

You can also find some good, but #SPOILER#-y reviews of Ghost and Happy over on Ariellalphabet’s blog.

For Ghost – go here.
For Happy – go here.

Why am I promoting another blog? Hmmm, well:

1) It’s Good, dammit!
2) The twitter suggestion to pick up Ghost? Yeah, that was me. It’s always nice to see someone actually listen to a suggestion, and it’s even better when they feel compelled to write a review because they enjoyed the thing you suggested.
3) Being nice is pretty awesome.

Anyway, I’ll throw a link up for The Demise of Horatio Lovemuscle when it goes live.

Until then you should probably liven up your day by reading Warren Ellis‘ (Tech-Wyrd Comics Deity) latest column for VICE:

Your God Is Not Strong – which reflects on the abuse of freedom of speech & expression stemming from the provocation of religious hysteria by a certain immoral (and non-religious) political group.

Kickstart The Week: Bittersweet Candy Bowl

In this week’s K.T.W. we’ll be looking at the Kickstarter to print the second collection (and more) of the web comic, Bittersweet Candy Bowl.

Let’s get straight to the point: Bittersweet Candy Bowl is a web comic about a group of cats going through high school, and life, just trying to figure it out. It’s that complex. If you have a thing against cats or reading stories to be entertained, walk away now. Actually, don’t. You’ll be missing out.

Mistletoe’d

Whilst it may not immediately grab you with a complex pitch, this is a funny little comic that is using the KS format to cater to its pre-existing, and sizable, fan base. Which, to be honest, is exactly what Kickstarter and other, similar, sites are there for.

This is not a project that has just been thrown together and put up for funding in the vain hope that it might strike a chord with enough people to become a success. Bittersweet Candy Bowl is already a huge success in its own right. The majority of people supporting this project will already be familiar with these characters and their history and, really, that’s the point.

By using Kickstarter to fund and print the second, physical, volume of BCB, Veronica Vera (creator/writer/artist) and her partner, Oliver (writing/editing/business) are able to offer their fans a variety of bonuses they wouldn’t get using a traditional distribution method. It also gives the fans a practical way to support a comic they already love, and invites them to help contribute to part of the story’s publishing history.

Both Books (as shown on the project page).

Personally, I like the web-comic. It regularly amuses me and, as a fan, being able to contribute a bit to something I enjoy seems like a worthwhile thing to do. I would definitely recommend other fans support this project, even if your just pitching in at the $5 entry level. But that’s enough from me. The project still has 25 days left to go (as of 27/08/2012), so if you’re not familiar with the comic but do like,

a) Cats,

b) Comics,

c) A good story with plenty of humor as well as moments of genuine pathos,

then you have plenty of time to go and – 

CATCH UP ON THE ENTIRE FIRST VOLUME

before making an informed decision.

The actual project page, which contains full reward & shipping details,  can be found: HERE.

And – in case you managed to avoid every other link in this article – the web comic, replete with archives, forums, a store and a fuller history of the comic itself, can be found: HERE. So go and take a look!

 

All images used in this entry were created by Veronica Vera, and are © to her 2006–2012. You can also see further examples of her other artwork over on her deviantArt page (here).

Meteorite/Moonstone Speaks Out

Thunderbolts #1 – Meteorite (Moonstone) speaks out.

I love this little speech from Meteorite/Moonstone, though the wasp-waist seems at odds with the overall sentiment of the panel.

 

Penciler: Mark Bagley, Inker: Vince Russell, Words: Kurt Busiek.

From: Thunderbolts #1, Printed: April 1997, Published: Marvel Comics.

Kickstart The Week: Hero Party

I have to be completely honest with you. I had no idea who Marcelo Cassaro and Erica Horito (née Awano) were before I stumbled across their latest project, Hero Party. At least, I thought I didn’t. I have since learned that I am much better at remembering images and projects than I am the names of their creators. However, some quick research not only jogged my memory, but revealed to me a slew of facts to back up my initial, gut-instinct to feature this project as the subject of this installment of KTW.

Still, before we get to the author and artist’s impressive credentials, let’s take a quick look at some sketches:

Hero Party – Promo Sketch In Progress

Hero Party – Promo, Final Sketch

The purpose of the Hero Party kickstarter project is to raise funds for the, 48-page, first issue of a new, on-going, manga-style comic set in a fantasy-adventure world. The world and central premise of the comic itself are fairly typical of traditional, sword and sorcery style RPGs, such as Dungeons & Dragons. There are dragons, fiends, treasure and, of course, the intrepid adventurers. The twist here being that, in this world, in order to go hunting for the Dragon’s treasure (known as, the hoard) all adventurers have to belong to a legally authorised – you guessed it – Hero Party.

What is a Hero Party? Well, essentially, it’s the fantasy-adventure version of the Leverage team. You’ve got to have your Defender, Striker, Healer and Wizard, and if you’re not part of an H.P. you’re not allowed into the vast tunnel complexes where the dragons live to hunt for the hoard.

So sayeth the Law of Dungeons.

The tunnels have even got massive, demon-guarded, doors to prevent unauthorised adventurers from charging to their doom alone:

“You shall not pass!”

So far, so familiar. But, apart from the obvious visual appeal of the artwork, you’re probably still wondering why you should be interested in this particular Manga-RPG comic over the hundreds of others out there.

This is where some quick research pays-off – observe.

The writer of Hero Party is Marcello Cassaro. As I’ve said above, the name wasn’t immediately known to me, until I read his author page and realised I was already familiar with some of his previous work. Mr Cassaro was the creator of, Dragão Brasil, which was an incredibly successful RPG-focused magazine in his native Brazil that also generated quite a buzz over in the US and Europe.

He has also been involved in the creation of several other RPG projects and comics that you can read all about over at the – About Us – page on the Hero Party website. However, Cassaro is probably best known, outside of Brazil, for co-creating the comic series, Holy Avenger, which itself spun out of a short D & D campaign he originally wrote for, and published in, Dragão Brasil.

Holy Avenger – Issues #22 – #24
Cover art by Erica Horita (née Awano)

In fact, Holy Avenger is rather significant when considering the pedigree behind Hero Party as it also features the artwork of Erica Horita, who is illustrating this new project.

Erica has previously provided art for a large variety of RPG books as well as doing a lot of freelance illustration. She also co-founded Kanetsu Press, which published The Iron Maiden a, five issue, mini-series of the, Ethora comic.

Ethora – #4 Cover Image

Having read through both the project and official Hero Party pages, and having looked back at these creator’s previous works, I think that this could be a rather neat prospect. However, it is important to note – as mentioned at the top of the project page – this comic will be printed in black and white. There will be a full-color cover, but the comic itself will be in black and white only. Not that it will bother many Manga fans, but some, more mainstream, comic enthusiasts are prone to getting hot and bothered over these things and may miss this vital information if they are only skim reading.

Additionally, please take careful note of the shipping restrictions on the $20 and $25 reward tiers. Again, anyone seriously considering contributing to this project should be checking these things for themselves. However, as I am highlighting the project for your consideration, I do feel obligated to provide you with as much information as possible.

Hero Party – Full Color Cover

To read more about Hero Party and its creators, please check out the kickstarter project page and official site. I definitely recommend you take a look at the official site if you are still unsure as it features a rather nice Gallery where you will find more sketches and drawings of the Hero Party themselves.

The creators will also be available at New York Comic Con, which runs from October 11th – 14th at the Javits Center, NY.

Kickstart The Week: The Cartooon Art of Mike Deodato, Jr Vol. 1

Those of you that drop by fairly regularly may remember that I posted – this image – a couple of weeks ago. This week the KTW spot-light falls on a new project being launched by the artist behind that image, Mike Deodato, Jr.

The Cartoon Art of Mike Deodateo, Jr is a project that will collect together, for the first time, some of the more personal – non-superhero related – work of the well known, and prolific, comic-book artist. The cartoons set to be included in this volume were originally drawn as greeting cards for family members and friends over several years. As well as being markedly different from his work for Marvel, DC, Image, – et al – these cartoons reveal a warmth and humor reminiscent of classic newspaper strips like Calvin & Hobbes and Peanuts.

If you’re a fan of the artist, then this book will show you a side of the man, and his craft, you won’t usually get a chance to see. Moreover, whilst the strips are quite personal, those show-cased over at the kickstarter project page illustrate a style and tone much easier for a wider audience to relate to. A characteristic that is, unfortunately, not widely shared by many projects currently out there by fan-favorite comic artists and writers.

If you are a fan of the artist’s previous comic work, or if you just fancy seeing something good natured and fun, take a look at this project. If the couple of strips I’ve included here haven’t quite won you over, a quick look at the home-video promo – shot by, Paula, Mr Deodato’s wife – may well change your mind.

Overall, this is a fun little project and I strongly urge you to take a few minutes to go and have a look for yourself.

All images in this post ©  Mike Deodato, Jr.

Gail Simone & Jim Calafiore are Leaving Megalopolis. With your help!

Gail Simone (Wonder Woman, Birds of Prey, Batgirl) and Jim Calafiore (ExilesBatgirlBatman: Gotham Underground) have teamed up again for the first time since their universally acclaimed Secret Six series to create a brand new, 80-page, graphic novel.

Leaving Megalopolis is a, creator-owned, survival horror comic set in, “a superhero universe gone horribly wrong.” The story follows the trials and horrors faced by a small band of survivors as they struggle to deal with the fallout created when their former saviors turn against the city they once protected. Both creators have stated that this book is going to be dark and as much about the individual character’s struggles with their personal demons as it is about escaping the terrifying wrath of their fallen heroes.

Leaving Megalopolis will be exclusive to Kickstarter, which means that if you want to own a copy of this book you’ll need to get over to their project page and pledge your support. Today is just the first day of fund raising and, as of 8:00pm GMT (12:00pm PDT), the project is already close to surpassing the half-way mark for funding.

Whether you are already a committed fan of Gail and Jim’s previous work, or just hearing about them for the first time. If you like comics told with passion and style, this is one project you definitely won’t want to miss out on.

You can find more updates on this, as well as other projects, direct from Gail over on her twitter feed and Tumblr.

Jim can be found over at his website where you will also find more examples of his wonderful artwork.

All images in this post are the property of Jim Calafiore and Gail Simone from the up-coming, creator-owned, graphic novel, Leaving Megalopolis.